Having completed this weeks reading task on the 'Different Kinds of Fun' I have learned more about why we play games, and what makes some games addictive. The first of this weeks readings about fun in games I read was Natural Funitivity by Noah Falstein. This article focuses primarily around how we developed a want to play games from our ancestors. At the most basic level it looks at hunter-gatherers and their need to hunt and how that has traversed to us through thousands of years of evolution. Hunting has given us a desire to be physically active, but in recent years we have begun to simulate it through entertainment - like movies and video games for example. It has also given us a yearning for things that could technically help us with hunting, such as motorcycles and cars that can give us more speed. Sure we don't need to hunt nowadays but our ancestors utilised tools to complete tasks and vehicles have become tools to us for many reasons - getting us too and from w...