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19Sixteen Progress - Week 11

This week I've been working on getting the FPS controller to work within the world that Daniel has made. There has been some trouble getting it to work and I am currently still troubleshooting it.
For next Thursday I hope to have the FPS controller working and the boundaries for the map worked out, as well as how we will implement the boundaries to look to the player. I do not like invisible boundaries on roads that look like you can walk down them, I prefer to have rubble, cars etc. in the way of the players path to act as the boundary.

Screenshot of the basic level we have currently

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